Navigation
API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/ToolTargets > API/Plugins/ModelingComponentsEditorOnly/ToolTargets/USkeletalMeshRea- > API/Plugins/ModelingComponentsEditorOnly/ToolTargets/USkeletalMeshRea-/GetMaterialSet
- IMaterialProvider::GetMaterialSet()
- USkeletalMeshReadOnlyToolTarget::GetMaterialSet()
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshToolTarget.h |
| Include | #include "ToolTargets/SkeletalMeshToolTarget.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/SkeletalMeshToolTarget.cpp |
virtual void GetMaterialSet
(
FComponentMaterialSet & MaterialSetOut,
bool bPreferAssetMaterials
) const
Remarks
Get material set provided by this source