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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/Selection > API/Plugins/ModelingComponentsEditorOnly/Selection/FVolumeSelector > API/Plugins/ModelingComponentsEditorOnly/Selection/FVolumeSelector/Initialize
- FBaseDynamicMeshSelector::Initialize()
- FVolumeSelector::Initialize()
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/Selection/VolumeSelector.h |
| Include | #include "Selection/VolumeSelector.h" |
virtual void Initialize
(
FGeometryIdentifier SourceGeometryIdentifier,
UDynamicMesh * TargetMesh,
TUniqueFunction < UE::Geometry::FTransformSRT3d > GetWorldTransformFunc
)
Remarks
Initialize the FBaseDynamicMeshSelector for a given source/target UDynamicMesh.