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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/Selection > API/Plugins/ModelingComponentsEditorOnly/Selection/FStaticMeshSelector
- IGeometrySelector::SupportsSleep()
- FBaseDynamicMeshSelector::SupportsSleep()
- FStaticMeshSelector::SupportsSleep()
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/Selection/StaticMeshSelector.h |
| Include | #include "Selection/StaticMeshSelector.h" |
virtual bool SupportsSleep&40;&41; const
Remarks
Disable sleep on StaticMesh Selector until we can properly track changes...