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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/Scene > API/Plugins/ModelingComponentsEditorOnly/Scene/FLevelObjectsObserver
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/Scene/LevelObjectsObserver.h |
| Include | #include "Scene/LevelObjectsObserver.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/Scene/LevelObjectsObserver.cpp |
void Initialize
&40;
UWorld &42; WorldIn
&41;
Remarks
Begin watching WorldIn. This will emit OnActorAdded for all Actors in the World.