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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly
Method for computing normals on the output mesh
| Name | ESubdivisionOutputNormals |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/Operations/SubdividePoly.h |
| Include Path | #include "Operations/SubdividePoly.h" |
Syntax
enum ESubdivisionOutputNormals
{
Interpolated,
Generated,
None,
}
Values
| Name | Remarks |
|---|---|
| Interpolated | Copy normals to poly mesh then interpolate to new triangles as we subdivide. |
| Generated | Recompute normals after subdivision. |
| None | Leave normals uninitialized on output mesh. |