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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/ConversionUtils
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ConversionUtils/DynamicMeshToVolume.h |
| Include | #include "ConversionUtils/DynamicMeshToVolume.h" |
Syntax
struct FMeshToVolumeOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAutoSimplify | If true, simplify the input mesh to the specified target triangle count. | |
| bool | bCleanDegenerate | If true, attempt to clean degenerate triangles before converting to a volume, as degenerate triangles can cause BSP construction to fail. | |
| bool | bRespectGroupBoundaries | When true, coplanar components with different group IDs will not be merged into a single volume polygon. | |
| int32 | MaxTriangles | If bAutoSimplify is true, it will simplify the mesh to this MaxTriangles count | |
| double | MinEdgeLength | If bCleanDegenerate is true, defines the minimum triangle edge length to keep. | |
| double | MinTriangleArea | If bCleanDegenerate is true, defines the minimum triangle area to keep |