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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/USingleTargetWithSelectionTool
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetGeometrySelection
(
const UE::Geometry::FGeometrySelection& SelectionIn |
BaseTools/SingleTargetWithSelectionTool.h | ||
virtual void SetGeometrySelection
(
UE::Geometry::FGeometrySelection&& SelectionIn |
BaseTools/SingleTargetWithSelectionTool.h |
SetGeometrySelection(const UE::Geometry::FGeometrySelection &)
| Name | SetGeometrySelection |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/SingleTargetWithSelectionTool.h |
| Include Path | #include "BaseTools/SingleTargetWithSelectionTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/SingleTargetWithSelectionTool.cpp |
virtual void SetGeometrySelection
(
const UE::Geometry::FGeometrySelection & SelectionIn
)
SetGeometrySelection(UE::Geometry::FGeometrySelection &&)
| Name | SetGeometrySelection |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/SingleTargetWithSelectionTool.h |
| Include Path | #include "BaseTools/SingleTargetWithSelectionTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/SingleTargetWithSelectionTool.cpp |
virtual void SetGeometrySelection
(
UE::Geometry::FGeometrySelection && SelectionIn
)