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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/URectangleMarqueeMechanic
Description
Gets the current priority range used by behaviors in the mechanic, higher priority to lower.
For marquee mechanic, the range will be [BasePriority, BasePriority] since it only uses one priority.
| Name | GetPriorityRange |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/RectangleMarqueeMechanic.h |
| Include Path | #include "Mechanics/RectangleMarqueeMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/RectangleMarqueeMechanic.cpp |
TPair< FInputCapturePriority , FInputCapturePriority > GetPriorityRange() const