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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UPreviewMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdatePreview
(
const FDynamicMesh3* Mesh, |
Update the internal mesh by copying the given Mesh | PreviewMesh.h | |
void UpdatePreview
(
FDynamicMesh3&& Mesh, |
Update the internal mesh by moving in the given Mesh | PreviewMesh.h |
UpdatePreview(const FDynamicMesh3 *, ERenderUpdateMode, EMeshRenderAttributeFlags)
Description
Update the internal mesh by copying the given Mesh
| Name | UpdatePreview |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
| Include Path | #include "PreviewMesh.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void UpdatePreview
(
const FDynamicMesh3 * Mesh,
ERenderUpdateMode UpdateMode,
EMeshRenderAttributeFlags ModifiedAttribs
)
Parameters
| Name | Remarks |
|---|---|
| Mesh | to copy. |
| UpdateMode | Type of rendering update required. Should be FullUpdate if topology changes, otherwise can be FastUpdate. |
| ModifiedAttribs | Only relevant in case of FastUpdate- determines which attributes actually changed. |
UpdatePreview(FDynamicMesh3 &&, ERenderUpdateMode, EMeshRenderAttributeFlags)
Description
Update the internal mesh by moving in the given Mesh
| Name | UpdatePreview |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
| Include Path | #include "PreviewMesh.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void UpdatePreview
(
FDynamicMesh3 && Mesh,
ERenderUpdateMode UpdateMode,
EMeshRenderAttributeFlags ModifiedAttribs
)
Parameters
| Name | Remarks |
|---|---|
| Mesh | to move. |
| UpdateMode | Type of rendering update required. Should be FullUpdate if topology changes, otherwise can be FastUpdate. |
| ModifiedAttribs | Only relevant in case of FastUpdate- determines which attributes actually changed. |