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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UPolygroupLayersProperties
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeGroupLayers
(
const FDynamicMesh3* Mesh |
PropertySets/PolygroupLayersProperties.h | ||
void InitializeGroupLayers
(
const TSet< FName >& LayerNames |
PropertySets/PolygroupLayersProperties.h |
InitializeGroupLayers(const FDynamicMesh3 *)
| Name | InitializeGroupLayers |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/PolygroupLayersProperties.h |
| Include Path | #include "PropertySets/PolygroupLayersProperties.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PropertySets/PolygroupLayersProperties.cpp |
void InitializeGroupLayers
(
const FDynamicMesh3 * Mesh
)
InitializeGroupLayers(const TSet< FName > &)
| Name | InitializeGroupLayers |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/PolygroupLayersProperties.h |
| Include Path | #include "PropertySets/PolygroupLayersProperties.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PropertySets/PolygroupLayersProperties.cpp |
void InitializeGroupLayers
(
const TSet< FName > & LayerNames
)