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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UMultiTargetWithSelectionTool
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetGeometrySelection
(
const UE::Geometry::FGeometrySelection& SelectionIn, |
BaseTools/MultiTargetWithSelectionTool.h | ||
virtual void SetGeometrySelection
(
UE::Geometry::FGeometrySelection&& SelectionIn, |
BaseTools/MultiTargetWithSelectionTool.h |
SetGeometrySelection(const UE::Geometry::FGeometrySelection &, const int)
| Name | SetGeometrySelection |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/MultiTargetWithSelectionTool.h |
| Include Path | #include "BaseTools/MultiTargetWithSelectionTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/MultiTargetWithSelectionTool.cpp |
virtual void SetGeometrySelection
(
const UE::Geometry::FGeometrySelection & SelectionIn,
const int TargetIndex
)
SetGeometrySelection(UE::Geometry::FGeometrySelection &&, const int)
| Name | SetGeometrySelection |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/MultiTargetWithSelectionTool.h |
| Include Path | #include "BaseTools/MultiTargetWithSelectionTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/MultiTargetWithSelectionTool.cpp |
virtual void SetGeometrySelection
(
UE::Geometry::FGeometrySelection && SelectionIn,
const int TargetIndex
)