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UMultiSelectionMeshEditingToolBuilder is a base tool builder for multi selection tools that define a common set of ToolTarget interfaces required for editing meshes.
| Name | UMultiSelectionMeshEditingToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/MultiSelectionMeshEditingTool.h |
| Include Path | #include "BaseTools/MultiSelectionMeshEditingTool.h" |
Syntax
UCLASS (MinimalAPI, Transient, Abstract)
class UMultiSelectionMeshEditingToolBuilder : public UInteractiveToolWithToolTargetsBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMultiSelectionMeshEditingToolBuilder
Derived Classes
UMultiSelectionMeshEditingToolBuilder derived class hierarchy
- UAddPivotActorToolBuilder
- UAlignObjectsToolBuilder
- UAttributeEditorToolBuilder
- UBakeMeshAttributeMapsToolBuilder
- UBakeMeshAttributeVertexToolBuilder
- UBakeMultiMeshAttributeMapsToolBuilder
- UBakeRenderCaptureToolBuilder
- UBakeTransformToolBuilder
- UBaseCreateFromSelectedToolBuilder
- UCombineMeshesToolBuilder
- UEditNormalsToolBuilder
- UEditPivotToolBuilder
- UGenerateStaticMeshLODAssetToolBuilder
- UHarvestInstancesToolBuilder
- ULODManagerToolBuilder
- UMirrorToolBuilder
- UPatternToolBuilder
- UPhysicsInspectorToolBuilder
- UPlaneCutToolBuilder
- UProjectToTargetToolBuilder
- URemeshMeshToolBuilder
- URemoveOccludedTrianglesToolBuilder
- USetCollisionGeometryToolBuilder
- USkinWeightsBindingToolBuilder
- UTransferMeshToolBuilder
- UTransformMeshesToolBuilder
- UUVLayoutToolBuilder
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMultiSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
BaseTools/MultiSelectionMeshEditingTool.h | ||
virtual void InitializeNewTool
(
UMultiSelectionMeshEditingTool* Tool, |
Called by BuildTool to configure the Tool with the input mesh source(s) based on the SceneState | BaseTools/MultiSelectionMeshEditingTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
BaseTools/MultiSelectionMeshEditingTool.h | ||
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
BaseTools/MultiSelectionMeshEditingTool.h |
Protected
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements() |
BaseTools/MultiSelectionMeshEditingTool.h |