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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UModelingSceneSnappingManager
Warnings * implementations are not required (and may not be able) to support snapping
Description
Try to find Snap Targets in the scene that satisfy the Snap Query.
implementations are not required (and may not be able) to support snapping
Virtual Inheritance
- USceneSnappingManager::ExecuteSceneSnapQuery → UModelingSceneSnappingManager::ExecuteSceneSnapQuery
| Name | ExecuteSceneSnapQuery |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/ModelingSceneSnappingManager.h |
| Include Path | #include "Snapping/ModelingSceneSnappingManager.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/ModelingSceneSnappingManager.cpp |
virtual bool ExecuteSceneSnapQuery
(
const FSceneSnapQueryRequest & Request,
TArray < FSceneSnapQueryResult > & Results
) const
true if any valid snap target was found
Parameters
| Name | Remarks |
|---|---|
| Request | snap query configuration |
| Results | list of potential snap results |