Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UModelingObjectsCreationAPI
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FCreateMeshObjectResult CreateMeshObject
(
const FCreateMeshObjectParams& CreateMeshParams |
Create a new mesh object based on the data in CreateMeshParams | ModelingObjectsCreationAPI.h |
|
virtual FCreateMeshObjectResult CreateMeshObject
(
FCreateMeshObjectParams&& CreateMeshParams |
ModelingObjectsCreationAPI.h |
CreateMeshObject(const FCreateMeshObjectParams &)
Description
Create a new mesh object based on the data in CreateMeshParams
| Name | CreateMeshObject |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingObjectsCreationAPI.h |
| Include Path | #include "ModelingObjectsCreationAPI.h" |
UFUNCTION (BlueprintCallable, Category="Modeling Objects")
virtual FCreateMeshObjectResult CreateMeshObject
(
const FCreateMeshObjectParams & CreateMeshParams
)
a results data structure, containing a result code and information about any new objects created
CreateMeshObject(FCreateMeshObjectParams &&)
| Name | CreateMeshObject |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingObjectsCreationAPI.h |
| Include Path | #include "ModelingObjectsCreationAPI.h" |
virtual FCreateMeshObjectResult CreateMeshObject
(
FCreateMeshObjectParams && CreateMeshParams
)