UCLASS&40;Config&61;EditorPerProjectUserSettings&41;
class UModelingComponentsSettings : public UDeveloperSettings
Remarks
Settings for the Modeling Components plug-in. These settings are primarily used to configure two things:
Behavior of things like optional Rendering features inside Modeling Tools, eg for edit-preview rendering
Setup of New Mesh Objects emitted by Modeling Tools (eg their default collision settings, etc)
Variables
Type
Name
Description
bool
bEnableCollision
Enable Collision Support for new Mesh Objects created by Modeling Tools
bool
bEnableRayTracing
New Mesh Object settings, for new meshes/assets emitted by Modeling ToolsEnable Raytracing Support for new Mesh Objects created by Modeling Tools, if support is optional (eg DynamicMeshActors)