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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UInteractiveToolActivity
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/InteractiveToolActivity.h |
| Include | #include "InteractiveToolActivity.h" |
virtual bool HasAccept() const
Remarks
Similar to a tool, this determines whether the activity prefers an accept/cancel option to be displayed (if true) vs a "complete".