Navigation
API > API/Plugins > API/Plugins/ModelingComponents
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h |
| Include | #include "ModelingToolTargetUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ModelingToolTargetUtil.cpp |
namespace UE
{
namespace ToolTarget
{
bool UE::ToolTarget::ShowSourceObject
(
UToolTarget * Target
)
}
}
Remarks
Show the "Source Object" (eg PrimitiveComponent, Actor, etc) backing a ToolTarget true on success