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API > API/Plugins > API/Plugins/ModelingComponents
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h |
| Include | #include "ModelingToolTargetUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ModelingToolTargetUtil.cpp |
namespace UE
{
namespace ToolTarget
{
UE::Geometry::FDynamicMesh3 UE&58;&58;ToolTarget&58;&58;GetDynamicMeshCopy
&40;
UToolTarget &42; Target,
bool bWantMeshTangents
&41;
}
}
Remarks
Fetch a DynamicMesh3 representing the given ToolTarget. This may be a conversion of the output of GetMeshDescription(). This function returns a copy, so the caller can take ownership of this Mesh. a created DynamicMesh3, which may be empty if the Target doesn't have a mesh
Parameters
| Name | Description |
|---|---|
| bWantMeshTangents | if true, tangents will be returned if the target has them available. This may require that they be auto-calculated in some cases (which may be expensive) |