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Description
Not intended for direct use by tools, just for use by tool target util functions and tool target implementations that may need to do this operation. Uses the IPersistentDynamicMeshSource interface to perform an update of the dynamic mesh. Currently ignores bHaveModifiedTopology.
| Name | UE::ToolTarget::Internal::CommitDynamicMeshViaIPersistentDynamicMeshSource |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h |
| Include Path | #include "ModelingToolTargetUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ModelingToolTargetUtil.cpp |
namespace UE
{
namespace ToolTarget
{
namespace Internal
{
void UE::ToolTarget::Internal::CommitDynamicMeshViaIPersistentDynamicMeshSource
(
IPersistentDynamicMeshSource & DynamicMeshSource,
const UE::Geometry::FDynamicMesh3 & UpdatedMesh,
bool bHaveModifiedTopology
)
}
}
}