Navigation
API > API/Plugins > API/Plugins/ModelingComponents
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h |
| Include | #include "ModelingToolTargetUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ModelingToolTargetUtil.cpp |
namespace UE
{
namespace ToolTarget
{
EDynamicMeshUpdateResult UE&58;&58;ToolTarget&58;&58;CommitMeshDescriptionUpdateViaDynamicMesh
&40;
UToolTarget &42; Target,
const UE::Geometry::FDynamicMesh3 & UpdatedMesh,
bool bHaveModifiedTopology,
const FCommitMeshParameters & CommitParams
&41;
}
}
Remarks
Update the Mesh in a ToolTarget based on the provided MeshDescription, and optional material set EDynamicMeshUpdateResult::Ok on success