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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UCurveControlPointsMechanic
Description
Deletes currently selected points- can be called on a key press from the parent tool.
Ideally, the mechanic would catch key presses itself, without the tool having to worry about it. However for now, we are limited to having to register the key handler in the tool.
| Name | DeleteSelectedPoints |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h |
| Include Path | #include "Mechanics/CurveControlPointsMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CurveControlPointsMechanic.cpp |
void DeleteSelectedPoints()