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API > API/Plugins > API/Plugins/ModelingComponents
ToolBuilder for UBaseMeshProcessingTool
| Name | UBaseMeshProcessingToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include Path | #include "BaseTools/BaseMeshProcessingTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBaseMeshProcessingToolBuilder : public USingleTargetWithSelectionToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleTargetWithSelectionToolBuilder → UBaseMeshProcessingToolBuilder
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UBaseMeshProcessingTool * MakeNewToolInstance
(
UObject* Outer |
Subclass must override! | BaseTools/BaseMeshProcessingTool.h |
Overridden from USingleTargetWithSelectionToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleTargetWithSelectionTool * CreateNewTool
(
const FToolBuilderState& SceneState |
BaseTools/BaseMeshProcessingTool.h | ||
virtual bool RequiresInputSelection() |
BaseTools/BaseMeshProcessingTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
BaseTools/BaseMeshProcessingTool.h |
Protected
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements() |
BaseTools/BaseMeshProcessingTool.h |