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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UBaseMeshProcessingTool
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FDynamicMesh3 & GetInitialMesh () |
BaseTools/BaseMeshProcessingTool.h | ||
FDynamicMesh3 & GetInitialMesh () |
BaseTools/BaseMeshProcessingTool.h |
GetInitialMesh()
| Name | GetInitialMesh |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include Path | #include "BaseTools/BaseMeshProcessingTool.h" |
const FDynamicMesh3 & GetInitialMesh() const
duplciate of initial mesh (possibly with optional size normalization)
GetInitialMesh()
| Name | GetInitialMesh |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include Path | #include "BaseTools/BaseMeshProcessingTool.h" |
FDynamicMesh3 & GetInitialMesh()
duplciate of initial mesh (possibly with optional size normalization)