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API > API/Plugins > API/Plugins/ModelingComponents
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| Name |
UBaseCreateFromSelectedCollisionProperties |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h |
| Include Path |
#include "BaseTools/BaseCreateFromSelectedTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBaseCreateFromSelectedCollisionProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bTransferCollision |
bool |
Whether to transfer collision settings and any simple collision shapes from the source object(s) to the new object. |
BaseTools/BaseCreateFromSelectedTool.h |
- EditAnywhere
- Category=OutputObject
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