Navigation
API > API/Plugins > API/Plugins/ModelingComponents
| Name | UBaseCreateFromSelectedCollisionProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h |
| Include Path | #include "BaseTools/BaseCreateFromSelectedTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBaseCreateFromSelectedCollisionProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UBaseCreateFromSelectedCollisionProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UBaseCreateFromSelectedCollisionProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bTransferCollision | bool | Whether to transfer collision settings and any simple collision shapes from the source object(s) to the new object. | BaseTools/BaseCreateFromSelectedTool.h |
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