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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Transforms > UMultiTransformer
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/MultiTransformer.h |
Include | #include "Transforms/MultiTransformer.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Transforms/MultiTransformer.cpp |
virtual void UpdateGizmoPositionFromWorldFrame
&40;
const FFrame3d & Frame,
bool bResetScale
&41;