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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/ToolSetupUtil__GetDefaultMateria-
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h |
| Include | #include "ToolSetupUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ToolSetupUtil.cpp |
namespace ToolSetupUtil
{
UMaterialInterface * ToolSetupUtil::GetDefaultMaterial
(
UInteractiveToolManager * ToolManager,
UMaterialInterface * SourceMaterial
)
}
Remarks
Get the default material to use for objects in an InteractiveTool. Optionally use SourceMaterial if it is valid. default material to use for objects in a tool.
Parameters
| Name | Description |
|---|---|
| SourceMaterial | optional material to use if available |