Navigation
Unreal Engine C++ API Reference > Plugins > ModelingComponents
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h |
Include | #include "ToolSetupUtil.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ToolSetupUtil.cpp |
namespace ToolSetupUtil
{
UMaterialInstanceDynamic &42; ToolSetupUtil&58;&58;GetCustomImageBasedSculptMaterial
&40;
UInteractiveToolManager &42; ToolManager,
UTexture &42; SetImage
&41;
}
Image-based sculpt material that supports changing the image