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API > API/Plugins > API/Plugins/ModelingComponents
| Type | Name | Description | |
|---|---|---|---|
| bool | ToolSceneQueriesUtil::FindNearestVisibleObjectHit
(
UWorld* World, |
Find the nearest object hit by the LineTrace from Start to End that is currently visible (provides correct result in Editor) | |
| bool | ToolSceneQueriesUtil::FindNearestVisibleObjectHit
(
USceneSnappingManager* SnappingManager, |
Find the nearest object hit by the LineTrace from Start to End that is currently visible (provides correct result in Editor) | |
| bool | ToolSceneQueriesUtil::FindNearestVisibleObjectHit
(
const UInteractiveTool* Tool, |
Find the nearest object hit by the LineTrace from Start to End that is currently visible (provides correct result in Editor) | |
| bool | ToolSceneQueriesUtil::FindNearestVisibleObjectHit
(
UWorld* World, |
Find the nearest object hit by the LineTrace from Start to End that is currently visible (provides correct result in Editor) | |
| bool | ToolSceneQueriesUtil::FindNearestVisibleObjectHit
(
const UInteractiveTool* Tool, |
Find the nearest object hit by the LineTrace from Start to End that is currently visible (provides correct result in Editor) |