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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/TargetInterfaces > API/Plugins/ModelingComponents/TargetInterfaces/IPersistentDynamicMeshSource
- IPersistentDynamicMeshSource::CommitDynamicMeshChange()
- UDynamicMeshComponentToolTarget::CommitDynamicMeshChange()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/TargetInterfaces/DynamicMeshSource.h |
| Include | #include "TargetInterfaces/DynamicMeshSource.h" |
void CommitDynamicMeshChange
&40;
TUniquePtr< FToolCommandChange > Change,
const FText & ChangeMessage
&41;
Remarks
Commit a change to the UDynamicMesh. The assumption here is that the Change has already been applied to the UDynamicMesh returned by GetDynamicMeshContainer(). This function is used by Tools to provide that change to higher levels for storage in undo systems/etc (eg the Editor Transaction system)