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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/TargetInterfaces > API/Plugins/ModelingComponents/TargetInterfaces/IDynamicMeshProvider > API/Plugins/ModelingComponents/TargetInterfaces/IDynamicMeshProvider/GetDynamicMesh
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/TargetInterfaces/DynamicMeshProvider.h |
| Include | #include "TargetInterfaces/DynamicMeshProvider.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/TargetInterfaces/DynamicMeshProvider.cpp |
virtual UE::Geometry::FDynamicMesh3 GetDynamicMesh
(
bool bRequestTangents
)
Remarks
Gives a copy of a dynamic mesh for tools to operate on.
Note: Default implementation simply returns GetDynamicMesh(). Overloaded implementations for e.g., Static and Skeletal Mesh sources will enable (and compute if needed) additional tangent data.
Parameters
| Name | Description |
|---|---|
| bRequestTangents | Request tangents on the returned mesh. Not required if tangents are not on the source data and the provider does not have a standard way to generate them. |