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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Snapping
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/ModelingSceneSnappingManager.h |
| Include | #include "Snapping/ModelingSceneSnappingManager.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/ModelingSceneSnappingManager.cpp |
namespace UE
{
namespace Geometry
{
bool UE&58;&58;Geometry&58;&58;RegisterSceneSnappingManager
&40;
UInteractiveToolsContext &42; ToolsContext
&41;
}
}
Remarks
The functions below are helper functions that simplify usage of a UModelingSceneSnappingManager that is registered as a ContextStoreObject in an InteractiveToolsContext If one does not already exist, create a new instance of UModelingSceneSnappingManager and add it to the ToolsContext's ContextObjectStore true if the ContextObjectStore now has a UModelingSceneSnappingManager (whether it already existed, or was created)