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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Snapping > FRaySpatialSnapSolver
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/RaySpatialSnapSolver.h |
Include | #include "Snapping/RaySpatialSnapSolver.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/RaySpatialSnapSolver.cpp |
void UpdateSnappedPoint
&40;
const FRay3d & Ray
&41;
Remarks
SolvingSolve the snapping problem