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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Snapping > FBasePositionSnapSolver3
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h |
Include | #include "Snapping/BasePositionSnapSolver3.h" |
FVector3d GetActiveSnapFromPoint&40;&41; const
the snapped-from point. This may be the original target, a point on a line, after projections, etc. Defined by subclasses.