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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Snapping > FBasePositionSnapSolver3
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h |
Include | #include "Snapping/BasePositionSnapSolver3.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/BasePositionSnapSolver3.cpp |
const FSnapTargetPoint &42; FindBestSnapInSet
&40;
const TArray< FSnapTargetPoint > & TestTargets,
double & MinMetric,
int & MinPriority,
const TFunction< FVector3d(const FVector3d &)> & GetSnapPointFromFunc
&41;