Navigation
Unreal Engine C++ API Reference > Plugins > ModelingComponents > Snapping > FBasePositionSnapSolver3
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h |
Include | #include "Snapping/BasePositionSnapSolver3.h" |
Syntax
static BaseExternalLineID = 10000;
Remarks
Subclasses may have internal TargetID values, so external lines should have IDs larger than this