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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Snapping > API/Plugins/ModelingComponents/Snapping/FBasePositionSnapSolver3 > API/Plugins/ModelingComponents/Snapping/FBasePositionSnapSolver3/AddPointTarget
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h |
| Include | #include "Snapping/BasePositionSnapSolver3.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/BasePositionSnapSolver3.cpp |
virtual void AddPointTarget
&40;
const FVector3d & Position,
int TargetID,
const FCustomMetric & CustomMetric,
int Priority
&41;
Remarks
Add a snap target point at the given Position
Parameters
| Name | Description |
|---|---|
| Position | snap target point location |
| TargetID | identifier for this target. Can be shared with other targets |
| CustomMetric | Use the given custom metric instead of the default metric |
| Priority | importance of this snap point. Lower priority is more important. |