Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/UPolygonSelectionMechanic
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PolygonSelectionMechanic.h |
| Include | #include "Selection/PolygonSelectionMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/PolygonSelectionMechanic.cpp |
void SetSelection_AsTriangleTopology
(
const UE::Geometry::FGeometrySelection & Selection
)
Remarks
Initialize the Active Selection based on the provided Triangle-topology FGeometrySelection