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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/UMeshTopologySelectionMechanic
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/MeshTopologySelectionMechanic.h |
| Include | #include "Selection/MeshTopologySelectionMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/MeshTopologySelectionMechanic.cpp |
void GetClickedHitPosition
&40;
FVector3d & PositionOut,
FVector3d & NormalOut
&41; const
Remarks
Can be used by in an OnSelectionChanged event to inspect the clicked location (i.e., the values returned by the UpdateSelection() function when the click happened).