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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/UGeometrySelectionManager
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionManager.h |
| Include | #include "Selection/GeometrySelectionManager.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/GeometrySelectionManager.cpp |
bool ValidateSelectionState() const
Remarks
Attempt to validate the current selection state; can be called to detect if e.g. selected objects have been deleted from under the selection manager. true if current active selection state appears to be valid (i.e., does not include stale / deleted objects)