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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/UGeometrySelectionManager
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionManager.h |
| Include | #include "Selection/GeometrySelectionManager.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/GeometrySelectionManager.cpp |
virtual void SetMeshSelectionTypeAndMode
(
EGeometryElementType NewElementType,
EMeshTopologyMode NewSelectionMode,
bool bConvertSelection
)
Remarks
Switch the selection mode and type, optionally converting any existing selection to the new type and mode.