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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/UGeometrySelectionEditCommand
- UInteractiveCommand::ExecuteCommand()
- UGeometrySelectionEditCommand::ExecuteCommand()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/SelectionEditInteractiveCommand.h |
| Include | #include "Selection/SelectionEditInteractiveCommand.h" |
virtual void ExecuteCommand
&40;
UInteractiveCommandArguments &42; Arguments,
UInteractiveCommandResult &42;&42; Result
&41;
Remarks
Execute the command with the given Arguments
Parameters
| Name | Description |
|---|---|
| Result | optional command result. Command would have to allocate the UInteractiveCommandResult object to return it, but is not required to. Caller should not assume that a non-null Result is necessarily returned. |