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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/StoredMeshSelectionUtil.h |
| Include | #include "Selection/StoredMeshSelectionUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/StoredMeshSelectionUtil.cpp |
namespace UE
{
namespace Geometry
{
bool UE&58;&58;Geometry&58;&58;SetToolOutputGeometrySelectionForTarget
&40;
UInteractiveTool &42; Tool,
UToolTarget &42; Target,
const FGeometrySelection & OutputSelection
&41;
}
}
Remarks
Allow a Tool to return an "output" FGeometrySelection for the given ToolTarget (presumably on Tool Shutdown) Target must be an "active" selection target in the current UGeometrySelectionManager. This function will emit a selection-change transaction and should in most cases be nested inside a tool-shutdown transaction. true if the selection could be set, ie Target was valid