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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionVisualization.h |
| Include | #include "Selection/GeometrySelectionVisualization.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/GeometrySelectionVisualization.cpp |
namespace UE
{
namespace Geometry
{
FAxisAlignedBox3d UE&58;&58;Geometry&58;&58;ComputeBoundsFromTriangleROI
&40;
const FDynamicMesh3 & Mesh,
const TArray< int32 > & TriangleROI,
const FTransform3d &42; Transform
&41;
}
}
Remarks
Computes the axis aligned bounding box from a given triangle region of interest, useful to compute a DepthBias