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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/IGeometrySelector
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h |
| Include | #include "Selection/GeometrySelector.h" |
virtual bool IsLockable() const
Remarks
Locking support. When a Selector is locked, it will not allow selection changes. The primary use of this is to support configurable enable/disable of selection on certain types of objects (eg on static meshes). Although it could potentially be supported at a higher level, this adds a lot of complications to state management that are avoided if the Selector is always created.