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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/IGeometrySelector
- IGeometrySelector::GetTargetFrame()
- FBaseDynamicMeshSelector::GetTargetFrame()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h |
| Include | #include "Selection/GeometrySelector.h" |
void GetTargetFrame
(
const FGeometrySelection & Selection,
UE::Geometry::FFrame3d & SelectionFrameOut
)
Remarks
Compute a 3D frame for the Selector's target object