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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/IGeometrySelectionTransformer
- IGeometrySelectionTransformer::BeginTransform()
- FDynamicMeshPolygroupTransformer::BeginTransform()
- FBasicDynamicMeshSelectionTransformer::BeginTransform()
- FDynamicMeshPolygroupTransformer::BeginTransform()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h |
| Include | #include "Selection/GeometrySelector.h" |
void BeginTransform
&40;
const UE::Geometry::FGeometrySelection & Selection
&41;
Remarks
Start a transform (eg called at beginning of a user interaction with a 3D gizmo). The caller provides the active Selection that is intended to be transformed.