Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h |
| Include | #include "Selection/GeometrySelector.h" |
Syntax
struct FGeometryIdentifier
Remarks
FGeometryIdentifier is used to represent a specific Geometry-containing object.
Variables
| Type | Name | Description | |
|---|---|---|---|
| EObjectType | ObjectType | Object Type specifies the specific UClass/UObject Type of TargetObject | |
| TWeakObjectPtr< UObject > | TargetObject | TargetObject is optional, depending on the identifier and situation it may or may not exist | |
| ETargetType | TargetType | Target Type specifies the category of TargetObject |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Equals
(
const FGeometryIdentifier& Other |
||
| ComponentTypeT * | |||
| ObjectTypeT * | |||
| bool | HasObject () |
||
| FGeometryIdentifier | PrimitiveComponent
(
UPrimitiveComponent* Component, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FGeometryIdentifier& Other |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EObjectType | EObjectType is the specific UClass/UObject Type of TargetObject | ||
| ETargetType | ETargetType specifies the category of target object |