Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
Inheritance Hierarchy
- IGeometrySelector
- FBaseDynamicMeshSelector
- FDynamicMeshSelector
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include | #include "Selection/DynamicMeshSelector.h" |
Syntax
class FDynamicMeshSelector : public FBaseDynamicMeshSelector
Remarks
FDynamicMeshSelector is an implementation of FBaseDynamicMeshSelector meant to be used with UDynamicMeshComponents.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FBasicDynamicMeshSelectionTransformer > | ActiveTransformer |
Overridden from IGeometrySelector
| Type | Name | Description | |
|---|---|---|---|
| IGeometrySelectionTransformer * | InitializeTransformation
(
const FGeometrySelection& Selection |
Create and initialize a IGeometrySelectionTransformer for the provided Selection. | |
| void | ShutdownTransformation
(
IGeometrySelectionTransformer* Transformer |
Shutdown an active IGeometrySelectionTransformer. |