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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FBoundarySelector
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/BoundarySelector.h |
| Include | #include "Selection/BoundarySelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/BoundarySelector.cpp |
FBoundarySelector
(
const FDynamicMesh3 * Mesh,
const FMeshBoundaryLoops * BoundaryLoops
)
Remarks
Initialize the selector with the given Mesh and Topology. This does not create the internal data structures, this happens lazily on GetGeometrySet()