Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FBoundarySelector
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/BoundarySelector.h |
| Include | #include "Selection/BoundarySelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/BoundarySelector.cpp |
FBoundarySelector
&40;
const FDynamicMesh3 &42; Mesh,
const FMeshBoundaryLoops &42; BoundaryLoops
&41;
Remarks
Initialize the selector with the given Mesh and Topology. This does not create the internal data structures, this happens lazily on GetGeometrySet()